Description
                                            When this option is enabled, Corrade will send error messages to Wizardry
                                                and Steamworks. Doing so, helps fix very serious bugs preemtively since
                                                all error messages are centralized and then fixed in upcoming releases.
                                                When enabling this option, some information that can be considred
                                                private may be transmitted as part of the process even though Wizardry
                                                and Steamworks does not care about that private information except for
                                                fixing Corrade issues. The error messages reflect bugs that could
                                                potentially cause Corrade to crash - smaller, non-fatal bugs will still
                                                have to be submitted directly to Wizardry and Steamworks.
                                            Data Transmitted
                                            Corrade will send the following useful information encrypted
                                                point-to-point
                                                between this Corrade scripted agent and Wizardry and Steamworks:
                                            
                                                - the Corrade version
- whether the error pertains to Corrade or OpenMetaverse
- the error message itself and a stack trace
- a timestamp when the error occurred
- the in-world Corrade bot name
This information is used to trace the problem back to the snippet of code
                                                where the error occurred and hopefully it is something that can be
                                                fixed.
                                            The following information is disclosed implicitly as part of the process
                                                since any connection over the internet requires it:
                                            
                                                - the IP address of the machine that Corrade runs on
However, none of this data is useful and thus it is not stored.
                                            Data Retention and Processing
                                            Wizardry and Steamworks does not retain nor redistribute this information
                                                in any way to anyone. Once the bugs have been addressed, the error
                                                messages would have exceeded their usefulness and the error messages and
                                                all other related information will be deleted.