Description
When this option is enabled, Corrade will send error messages to Wizardry
and Steamworks. Doing so, helps fix very serious bugs preemtively since
all error messages are centralized and then fixed in upcoming releases.
When enabling this option, some information that can be considred
private may be transmitted as part of the process even though Wizardry
and Steamworks does not care about that private information except for
fixing Corrade issues. The error messages reflect bugs that could
potentially cause Corrade to crash - smaller, non-fatal bugs will still
have to be submitted directly to Wizardry and Steamworks.
Data Transmitted
Corrade will send the following useful information encrypted
point-to-point
between this Corrade scripted agent and Wizardry and Steamworks:
- the Corrade version
- whether the error pertains to Corrade or OpenMetaverse
- the error message itself and a stack trace
- a timestamp when the error occurred
- the in-world Corrade bot name
This information is used to trace the problem back to the snippet of code
where the error occurred and hopefully it is something that can be
fixed.
The following information is disclosed implicitly as part of the process
since any connection over the internet requires it:
- the IP address of the machine that Corrade runs on
However, none of this data is useful and thus it is not stored.
Data Retention and Processing
Wizardry and Steamworks does not retain nor redistribute this information
in any way to anyone. Once the bugs have been addressed, the error
messages would have exceeded their usefulness and the error messages and
all other related information will be deleted.