- Linearize teleport progress events for the "teleport" notification and ensure that all events are ordered and that all events are sent (#249). - Enrich the "teleport" notification to additionally send the simulator name as well as the simulator position upon a completed teleport in order to be able to tell the current landing position directly from the teleport notification. - Optimize the "animation" notification to only send out notifications whenever the animation list changes (#248). - Fix a concurrency issue with the WebSockets serer that sometimes would result in certain messages not being sent out. - Increase the verbosity for all servers such that the notifications that a client binds to is logged along with the connection identifier. - Ensure that a proper error is thrown and the connection is rejected whenever a server client (MQTT, WebSockets, TCP or UDP) attempts to connect but requests a list of notifications that contains at least one notification that the group is not allowed to bind to. The previous behavior has been to allow the client to proceed, even if the notification set that the group was not allowed to access would not have been sent to the client anyway.